In the Brataccas manual this page simply contained the words;

'THIS PAGE INTENTIONALLY LEFT BLANK.'

However, I have decided to attempt to provide a true PAGE 27.
As I go through the game and re-learn all of its secrets I will post them here.
If you know of any secrets that I have not posted or have any corrections to
my posted secrets please leave a message on the FORUM.

 

The Snitches (reference from page 6)
Skweel: He 'has the information you want'

The Bartenders (reference from page 6)
Joe, the bald bartender without the beard knows you from your earth days.

The Bureaucrats (reference from page 6)
Killing them gives you control of their respective stations (Only once.)

The Henchmen (reference from page 6)
The chart will not be provided but, the green clad henchmen (one of which is Boss Black), are the ones to keep an eye on. Boss Black will take you to Kol Worpt.

Kol Worpt (reference from page 6)
Commander Stopp and Kol Worpt are holding the evidence.

The first quest (reference from page 13)
Don't really know the answer to this...I assume it's to track down Skweel and get information from him.


The solution
When you take the evidence found in Kol Worpt and Commander Stopp's offices and walk through the teleporter in the arrivals bay a big THE END screen pops up, the game fades, and starts over again. I have had confirmations that if you walk through the teleporter carrying all of the documents and the evidence, you receive the same ending. Therefore, I can only assume that this is the one and only ending.

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